

These efforts were often successful, as Sega marketed the Genesis as hip, cool, and edgy. In addition to porting over popular coin-op games, Sega executives worked hard to lure developers away from Nintendo. Dubbed the Genesis, this version was developed with the American market and consumer in mind. A year later, Sega released the Mega Drive in the United States. jacob has added a new log for Makerspace Bodø.Released in 1988, the Sega Mega Drive heralded the coming of the 16-bit era and inaugurated the Console Wars of the 1990s.BaumInventions liked Raspberry Pi Phone.100dollarhacker has updated the log for Tesla Coil - Scientific way.

MrAppAndCrap liked Armachat PICO - Compact - Long Radio messenger.theodore.boyer has updated details to Tank-You Robot.MrAppAndCrap wrote a comment on N.I.T.E (Nissan Industries Two Eighty).MrAppAndCrap liked N.I.T.E (Nissan Industries Two Eighty).HaHa on Siphoning Energy From Power Lines.HaHa on Crafting Ribbon Cables For Retro Hardware.Hirudinea on Listening To The ISS On The Cheap.Hirudinea on Siphoning Energy From Power Lines.Damage on They Used To Be A Big Shot, Now Eagle Is No More.HaHa on Using FreeCAD To Replace OEM Parts.Posted in classic hacks Tagged demo, demoscene, sega, sega genesis, sega mega drive Post navigationīooks You Should Read: Prototype Nation 24 Comments If you’re thinking about tinkering with the Genesis yourself, you might find it useful to have a dev kit on your bench. It’s a tour de force of development, and it’s astounding to look behind the curtain to see just what can be achieved. There are palette hacks to produce high-quality greyscale images, rendering tips to produce the smooth 3D rendered sequences, as well as optimizations to create the best possible sample playback using the onboard YM2612 sound chip. There’s plenty of juicy reading material here.

, and have laid their secrets bare in a technical document, describing in explicit detail how it’s all achieved. It’s quite a feat to pull this off with the limited resources of the Genesis platform. The demo features full motion video and an impressive 3D sequence. The Red Eyes demo is a great example of what can be done when pushing the Genesis hardware to the limits. Decades later however, the demoscene continues to work in earnest. At the time, 2D graphics ruled the roost, outside a few niche titles here and there. The SEGA Genesis (aka Mega Drive) was launched at the tail end of the 1980s, bringing a new level of performance to the console world.
